![]() They affect the attack and movement speed, but not known by how much. Green is neutral, Pointing diagonally upwards is positive, pointing upwards is very positive and same for pointing straight/diagonally downwards, would be negative and very negative. Even with better stats all around the player ai will regularly leave enemies at low hp instead of killing them or teleport to a ranged character just to run back into melee or totally wiff an ultimate just because. After all TFT is about doing your best with the cards you were given, so even if you knew what everyone was going to go for and knew what compo would give you the edge over them, if the game doesn't deal you those specific cards, this knowledge goes to waste. Arrows are 'Condition', basically can also be called Morale. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. People often try to overanalyse everything in TFT, while indeed scouting is very important, especially in diamond and above, you can't always make use of it. In a more realistic way, if 5 players are going for a specific tier 1 unit, let's say on average they have 2 of it (some have the lvl 2 already, other just the lvl 1.), that's 10 of this champ out of the pool, which leaves 29 of them, so still around 75% of the original size.Įven this scenario is not very likely to happend because by the end of minions round for a champ to be already out so much it would most likely requieres some rerolls, which almost no one do this early. Which is still plenty of this champ available for such an impossible scenario. Now you can go to the settings in Teamfight Manager at the bottom right and then load this file. Indeed, all 8 players could have a specific tier 1 at lvl 2 and you would still have 40% of this champ available.
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